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3DMotive – Cloth in UDK | Proje dosyaları dahil | Program UDK, Maya | 6 Video

In this course, Justin Harrison walks us through the various methods of creating cloth elements for real-time game environments! He will be covering topics
such as ‘fake’ bone-driven simulations inside of Maya, interactive real-time cloth using UDK’s cloth properties, as well as real-time cloth on animated characters using the APEX clothing feature inside of Maya and UDK!



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